D&D Dungeons & Dragons Dungeon Masters Guide Hardcover For Discount

Description
Weave legendary stories in the world s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master s Guide teaches you how to how to run D&D adventures for your players– how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore.
– The Dungeon Master s Guide is one of the three main Dungeons & Dragons books, along with the Player s Handbook and Monster Manual. It s a reference used by the Dungeon Master (the game s narrator) to create adventures–to run Dungeons & Dragons games and fill them with characters and stories.
– The Dungeon Master s Guide (DMG) is full of tools to help you immerse players in the game. What s the demon lord s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.
– In the Dungeon Master s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative–and the Dungeon Master s Guide has all the tools you need to flesh it out with ease.
– In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.
– Dungeons & Dragons is the world s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
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